Dylan Shaffer Murphy
Games Producer
Singularity.exe
A 2-4 player competitive card game with co-op expansions. In Singularity, there are no hands, no shuffling, and no randomness.
Role: Assistant Producer
Project Tenure: 1 year
Platform: Physical
Contributions
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Met with company stakeholders and developers regularly to manage project roadmaps and marketing strategy; delivering the physical card game Singularity.exe
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Maintained and adjusted production goals, managed design and UX task backlogs, and assisted with tracking marketing assets
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Led weekly production-focused meetings, performed diligent note-taking, and followed up with team members on actionable tasks
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Helped analyze and develop new solutions for online player-driven engagement strategies, improvements to public platforms, and streamlined player-to-product pathways
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Assisted with 20+ internal playtests that supported iteration and development across design/UX